/*
 * This program is free software: you can redistribute it and/or modify it under
 * the terms of the GNU General Public License as published by the Free Software
 * Foundation, either version 3 of the License, or (at your option) any later
 * version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
 * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
 * details.
 *
 * You should have received a copy of the GNU General Public License along with
 * this program. If not, see <http://www.gnu.org/licenses/>.
 */

class SERVER_DECL ChannelMgr :  public Singleton < ChannelMgr >
{
 
public:
	ChannelMgr();
	~ChannelMgr();

	Channel *GetCreateChannel(const char *name, Player * p, uint32 type_id);
	Channel *GetChannel(const char *name, Player * p);
	Channel * GetChannel(const char * name, uint32 team);
	void RemoveChannel(Channel * chn);
	bool seperatechannels;

private:
	//team 0: alliance, team 1 horde
	typedef map<string,Channel *> ChannelList;
	ChannelList Channels[2];
	Mutex lock;
};

#define channelmgr ChannelMgr::getSingleton()
